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Friday, November 26, 2010

Gotta Train 'Em All Part 2 - Gym 5 + 6

Gyms 5 and 6 are pretty much back to back and I didn't have to do much grinding this time around.

Before heading out, I taught Surf to Quagsire. On the way to Olivine, Diglett evolved into Dugtrio and learned Earth Power at lv 26. Stantler learned Calm Mind at lv 27. I dropped Confuse Ray for Calm Mind. It seemed silly to know both Confuse Ray and Hypnosis, and putting the enemy to sleep then increasing my Sp Atk and Sp Def with Calm Mind so that Shadow Ball dominates all opponents seems like a better strategy than relying on a confused pokemon to hurt itself.

After the Lighthouse, surfing down to Cinnawood, Bayleef evolved into Meganium and learned Petal Dance at lv 32. All his stats increased by 13 or 14 points, but the balance of his stats did not shift at all. Maganium is still a defensive pokemon, but not a heavily defensive pokemon. Voltorb also evolved into Electrode on the way to Cinnawood at lv 30. Its HP, Atk and Def increased by 12 points, Sp Atk and Sp defense by 15 points, and Speed by 24 points.

Fearow handedled Chuck's junior trainers and Chuck's Primape pretty easily, but Poliwarth's Hypnosis/Focus Punch combo took Fearow out. Electrode finished the job easily.

I was expecting Dugtrio to take out Jasmine pretty easily, but he failed to deliver against Steelix. Quagsire preformed better against Steelix and her last Magnemite.

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