I can feel all 100+ of my Pokemon let out a collective cry when I take Heart Gold out of the DS card slot. Its a cry of abandonment and sounds a lot like that DS rumble pack. Remember that thing?
Its really writing at its best no matter the genre. Exposition is a death sentence for an audience's attention span, wether they be readers, viewers or players. Too many RPG's want to draw a player in with story, but they forget the reason the player picked up the controller was to play a game, not watch someone else perform all the action.
I'd really like to get a chance to absorb this one, but my Pokemon keep calling me back to that familiar territory. I've probably spent more time in Johto than I did in high school if you add up all the accumulated clocked hours from every single run through. God knows I could give a Toad directions in the Mushroom Kingdom at this stage in my life.
I may have to put off diving into Red Steel 2, which comes out in a couple of days. I think I would benefit as a player if I waited to secure a Wii Motion+ before taking on that challenge. I've also been feeling the need to jump back into Fragile Dreams. Keep an eye on the website (which you can find here) for a full review of Infinite Space in a couple of days. But it may be a few weeks before I get to Red Steel.
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